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Open GL Graphics Project

As part of my degree, I made a scene in Open GL depicting an underwater scene with a shark and fish moving around within it. There were also many different lighting sources and reflective surfaces. This scene is comprised of custom-made models and algorithmically generated models within the code.

Details & Responsibilities

Unity

Group Game Jam 

May 2022

C#

  • Lighting and torch puzzles

  • Map design

  • UI and Menus

  • Sourced and implemented audio

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The code for the rendering of the centre piece of the scene

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The code for the rendering of the many spheres in the scene

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The code for generating the sphere matrix used to render spshers

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The code for the rendering of an individual sphere

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The code for rotating the kelp billboards to always alighn with the current camera

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The code for  the creation of all lighting within the scene

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