Open GL Graphics Project
As part of my degree, I made a scene in Open GL depicting an underwater scene with a shark and fish moving around within it. There were also many different lighting sources and reflective surfaces. This scene is comprised of custom-made models and algorithmically generated models within the code.
Details & Responsibilities
Unity
Group Game Jam
May 2022
C#
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Lighting and torch puzzles
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Map design
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UI and Menus
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Sourced and implemented audio

The code for the rendering of the centre piece of the scene

The code for the rendering of the many spheres in the scene

The code for generating the sphere matrix used to render spshers

The code for the rendering of an individual sphere

The code for rotating the kelp billboards to always alighn with the current camera

The code for the creation of all lighting within the scene